Chapter 06
Future
Collaborating with intelligence
I want to be careful here, because this is the chapter where everyone reaches for the wrong words. I’m not going to tell you that everything has changed, and I’m not going to name a single tool. Tools come and go within a season; whatever I listed would be wrong by the time you read it, and it was never the point anyway.
The point is quieter and more permanent. Working alongside intelligence has changed the shape of what I do — not the output, the practice. Four parts of it feel genuinely different now, and none of them are about software. They’re about what design is for when the friction around making falls away.
How design changed
For most of my career, design was inseparable from making. To design a thing you had to build the thing, and so a great deal of a designer’s day was craft — the patient, manual production of the artifact. That work was real, and I loved it, but it quietly conflated two different things: deciding what should exist, and producing it.
Collaborating with intelligence pried those two apart. When production gets cheap, the deciding is suddenly exposed — standing there with nowhere to hide. Design stops being the act of making the artifact and becomes the act of directing intent: knowing what should exist, and why, clearly enough that it can be made by something other than your own hands. The craft didn’t disappear. It moved up a level, from the surface to the intention behind it.
How thinking changed
I used to think alone. Design thinking was a solitary act punctuated by reviews — you went away, you wrestled with it, you came back. Now thinking is something I do out loud, in dialogue with something that answers. It’s less like operating a tool and more like having a tireless, range-y collaborator who never gets bored of my fourth attempt and never minds being told no.
The deeper change is the cost of a thought. There used to be a tax on exploring an idea — the effort of taking it far enough to judge it — and I paid that tax by quietly killing ideas in my head before they ever got a fair hearing. That tax has mostly gone. I can follow a half-formed thought all the way to something I can look at, cheaply, which means I pre-judge less and discover more. I’m wrong more often now, earlier, and on purpose. That turns out to be the same thing as learning faster.
How prototyping changed
A prototype used to be a destination. You decided what to build, and then you prototyped it to confirm the decision — late, expensive, treated as a milestone. So we under-prototyped, and we fell in love with ideas we’d never actually seen.
Now prototyping is a language — something I think in rather than arrive at. A prototype has become as cheap and disposable as a sketch, which means I can use it to ask a question instead of to prove an answer. What does this actually feel like in the hand? Does the idea survive contact with reality? You can find out in the time it used to take to schedule the meeting about finding out. Prototyping moved from the end of the process to the middle of the thought.
How storytelling changed
This is the one I least expected. We can now generate narrative — words, images, sequences — in abundance. And the strange result of infinite narrative is that meaning becomes the scarce thing. Anyone can produce a story now. Far fewer people can say why it should exist, or what it’s truly about, or which of a thousand versions is the honest one.
So storytelling stopped being about production and became about point of view. The work is no longer “can you make the artifact” but “do you have something true to say, and the judgment to recognise it among the noise.” In a world that can generate everything, the human contribution is editorial: intention, restraint, and the courage to mean one thing instead of gesturing at all of them.
When everything can be generated, the only scarce thing left is a point of view.
Which brings me back to where this whole book started. None of these shifts replaced the part of design I care about. They removed the friction around it and threw the real work into sharper relief — and the real work is still understanding people. It always was. Intelligence, however much of it we have, is only a faster road to the human question. The question itself hasn’t moved an inch.
That’s what collaborating with intelligence actually means to me. Not a tool I use. A collaborator that handles the making, so I’m left alone with the part that was always mine: deciding what is worth making, and why.